LiveU Studio using WHIP
Using LiveU Studio to publish to Dolby.io Real-time Streaming
LiveU Studio supports streaming to WHIP. You can use LiveU Studio to publish to the Dolby.io Real-time Streaming service using this tutorial.
Requirements
- Dolby.io account. Create a free account here.
- LiveU Studio software. See the LiveU Studio Knowledge Base here.
Setup
Create a token in your Dolby.io dashboard. On the Publishing tab, copy the WHIP endpoint URL and your Publishing token.
Open LiveU Studio and click on "PUBLISH" in the left-side menu. Click on "ADD OR EDIT PUBLISHING POINTS".
Select "WHIP" from the menu and Click "+ ADD PUBLISHING POINT".

Paste the WHIP endpoint URL and your Publishing token copied from the Dolby.io dashboard.
Save the publishing point and select it.
Click "START TEST" from LiveU Studio.
Click "START PUBLISHING AND RECORD" to start publishing from LiveU Studio to Dolby.io.
LiveU Studio will publish to the Dolby.io Real-time Streaming service using WHIP. You can view the stream at the WHIP endpoint URL.
Note: LiveU Studio recommends publishing to the Dolby.io Real-time Streaming service with a max bitrate of 4 Mbps. A bitrate of 4 Mbps up to 6 Mbps may cause instabilities or artifacts. A bitrate above 6 Mbps may cause visible problems and/or your stream will not start.
Updated about 2 months ago