2023-07-20

Updates to Dolby.io Virtual Worlds plugin for Unreal Engine (v1.1.2) - Improved logic related to video track events.

Updates to Dolby.io Virtual Worlds plugin for Unreal Engine (v1.2.0-beta.3) - Improved logic related to video track events and added a function to get the current video device.

Dolby.io Virtual Worlds plugin for Unreal Engine

1.1.2

Bug Fixes

Fixed an issue where calling the Get Texture function when handling the On Video Track Added event resulted in a null texture being returned.

1.2.0-beta.3

Beta 3 Features

Added the Get Current Video Device function.

Beta 3 Bug Fixes

Fixed an issue where calling the Get Texture function when handling the On Video Track Added event resulted in a null texture being returned.

1.2.0 Features

  • Added the option to blur the background of the local camera feed.
  • Added the Update User Metadata function that allows users to change their name and avatar URL after joining a conference.
  • Added the Set Audio Capture Mode function that allows users to select the noise reduction mode and voice font to apply to the local user's audio.
  • Added the Get Token From URL function that allows users to obtain a client access token from a URL.
  • Exposed error handling mechanisms to Blueprints.

1.2.0 Changes

  • The Enable Video function now takes an additional parameter, which indicates whether or not to blur the background of the local camera feed.
  • Removed data related to bot injection from the Participant Info structure.
  • The On Disconnected event is now also triggered automatically after receiving an error that disconnected the client from the conference.
  • Renamed the Get Dolby.io Token function to Dolby.io Get Token Using App Key And Secret.