Unity and Unreal Plugins Release Notes
12 months ago by Developer Relations
Updates to the plugins for Unity and Unreal Game Engines.
2024-01-09 - Publisher plugin for Unreal Engine 1.8.0
Features
- Support for Android and iOS with the Millicast WebRTC. For more information about packaging projects, see the iOS and Android guide.
- The plugin now automatically uses the Millicast WebRTC if it is detected in the source tree.
Fixes
Fixed macOS compilation.
2024-01-02 - Player plugin for Unreal Engine 1.9.0
Features
- Support for the Millicast WebRTC in the main branch. The plugin now automatically uses the Millicast WebRTC if it is detected in the source tree.
- Support for Android and iOS with the Millicast WebRTC.
- Added timestamps to video frames.
2023-10-02 - Player plugin for Unreal Engine 1.8.0
Features
- Support for Unreal Engine 5.2
- Support for multiopus and surround sound.
- Added the select command that lets you select the preferred Simulcast layer.
- Added the OnFrame event.
Fixes
- Fixed a stereo issue.
- Fixed a crash that occurred in MillicastMediaSource.
2023-05-30 - Publisher plugin for Unreal Engine 1.6.0
Features
- Added the H.264 Simulcast support.
- Added the frame transformer API to append metadata to frames.
2023-03-03 - Publisher and Player plugins for Unity 1.0.0
Features
Introduced the Dolby.io Real-time Streaming Publisher and Player plugins supporting Unity engine and editor versions 2019.4, 2020.3, and 2021.3 on Android, iOS, Linux, macOS, and Windows.
For more information, see:
- The Virtual World Plugins GA blog post
- The Unity Getting Started guide