2022-11-10

Updates to C++ SDK (v2.2.0-beta.1) - Introduced Camera Capture support, the Media IO service, the Video Frame Handling APIs and APIs responsible for receiving remote participants’ video streams, and the Multimedia Streaming Addon library on macOS and Windows. Additionally, merged the Video Injection and Recording server APIs with respective client APIs. Introduced the Dolby.io Virtual World plugin for Unreal Engine (v1.0.0-beta.1) and the .NET SDK (v1.0.0) containing the Dolby.io Virtual World plugin for Unity. These products allow integrating the Dolby.io Communications functionalities into game engines and virtual world spaces.

C++ SDK

2.2.0-beta.1

Features

  • Introduced Camera Capture support on macOS, Windows, and Linux.
  • Introduced the Video Frame Handling APIs to allow client applications to process the captured camera frames and inject them into conferences.
  • Introduced APIs for client applications that allow receiving remote participants' video streams.
  • Introduced the Media IO service responsible for handling audio recording and injection and recording of encoded video frames.
  • Introduced the Multimedia Streaming Addon library on macOS and Windows to allow using Media IO features on all platforms. However, we still recommend using Media IO Service on Linux.
  • Merged the Video Injection and Recording server APIs with respective client APIs used for video frame handling and receiving remote video streams.

.NET SDK

1.0.0

Features

The Dolby.io Communications .NET SDK offers all Dolby.io Communications functionalities that can be used in game engines and virtual world spaces. Additionally, the SDK provides the Dolby.io Virtual World plugin for Unity that allows you to easily implement the Dolby.io Communications features to Unity games. With the .NET SDK and the plugin, players can communicate in real time and experience high audio quality and clarity, without echo or background noises. Additionally, players can experience spatial audio, that drives social interaction and immersion by drastically increasing the number of people you can hear in a virtual world, using a 3D audio scene.

For more information about the SDK, see the Getting Started guide and Reference documentation.

For more information about the plugin, see the Initialization and Visual Scripting guide.

Dolby.io Virtual World plugin for Unreal Engine

1.0.0-beta.1

Features

The Dolby.io Virtual World plugin for Unreal Engine offers all Dolby.io Communications functionalities to the Unreal Engine. With the plugin, players can communicate in real time and experience high audio quality and clarity, without echo or background noises. The plugin also supports spatial audio, that drives social interaction and immersion by drastically increasing the number of people you can hear in a virtual world, using a 3D audio scene.

For more information about the plugin, see the Getting Started guide.